Harry Potter: Wizards Unite isn’t conjuring up the same sales magic as Pokémon GO.

The new mobile game from Niantic, which allows players to experience the wizarding world of Harry Potter through their mobile devices, arrived in the U.S. and U.K. on Friday, June 22.

圖片來源:Harry Potter: Wizards Unite

While it debuted at #1 in the iOS app store, it’s off to a sluggish start compared to Pokémon GO, which landed on July 6, 2016.

According to early estimates posted by Sensor Tower, which tracks mobile insights, Harry Potter: Wizards Unite was installed in about 400,000 devices, and generated over $300,000 in revenue in its first 24 hours of sales. However, those numbers pale in comparison to the launch of Pokémon GO.
據跟蹤移動數據的Sensor Tower(移動應用數據分析公司)公司的初步估計,游戲發布后的24小時內約有400,000部手機安裝了《哈利·波特:巫師同盟》,銷售額超30萬美元,然而這些數據卻無法與《精靈寶可夢Go》相提并論。

Niantic’s previous release, Pokémon GO, was installed 7.5 million times and made about $2 million in the U.S. over its first 24 hours of release. It debuted in the U.K. a week later.